Research

Overview
The Research Tab is where you hire scientists and assign them to new research projects. Each research project yields something different. Some unlock machines, some open up new ingredient types, others simply allows you to reach new research projects.

Idle scientists will accrue research points. Each scientist will contribute 1/60th of a research point per ingame day.

Scientists are required to unlock new research projects. Idle scientists generate Research Upgrade Points which allow you to improve technology you have already researched. Each one is paid $30/day and requires a $3000 hiring fee.

Basic Machines

 * Basic Pharma
 * Advanced Processing
 * Evaporator
 * Dissolver
 * Agglomerator
 * Ioniser
 * Autoclave
 * Cryogenic Condensor

Advanced Machines

 * Specialist Processing
 * Experimental Processing
 * Chromatograph
 * Ultraviolet Curer
 * Sequencer
 * Hadron Collider

Auxilliary Machines

 * Basic Auxilliary
 * Advanced Auxilliary
 * Analyser
 * Multimixer
 * Shaker
 * Packer
 * Centrifuge

Delivery Machines

 * Alternative Delivery
 * Advanced Delivery
 * Pill Printer
 * Creamer
 * Sachet Fabricator
 * Syringe Injector

Exploration

 * Basic Exploration
 * Desert Expeditions
 * Subzero Training
 * Deep Sea Exploration

Business

 * National Headquarters
 * Planning Permissions
 * Advanced Construction Techniques
 * Globalization
 * Outsourcing
 * Lobbying
 * Regulatory Connections
 * Patents
 * Industrial Espionage